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How To Unlock All Tarot Cards In Cult Of The Lamb

There are 36 Tarot Playing cards in Cult of the Lamb – this is methods to get all of them.

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  • All Tarot Playing cards And How To Get Them

In Cult of the Lamb, you will encounter Tarot Playing cards while you go on crusades. They’re going to give you a spread of bonuses, from additional well being to a bump in reward high quality to providing you with defensive bonuses that make your runs simpler. To get them, you normally want to search out card rooms throughout your campaign, that are solely discovered on nodes with fight. Typically, you’ll be able to purchase them as room rewards.

RELATED: Cult Of The Lamb: Finest Tarot Playing cards

You will start every campaign with a clear slate – each run will give you a brand new set of Tarot Card rewards. There are 36 Tarot Playing cards within the recreation, and you will have to unlock the overwhelming majority of them via quests or varied retailers.

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All Tarot Playing cards And How To Get Them

A few of these playing cards are bought in sure areas that should be unlocked first. Here is methods to unlock them.

Space How To Unlock
Lonely Shack Full Ratau’s tutorial quests.
Pilgrim’s Passage Meet the Fisherman within the Darkwood dungeon.
Spore Grotto Meet a gaggle of Mushroom characters within the Anura dungeon.
Smuggler’s Sanctuary Meet Plimbo within the Anchordeep dungeon.
Midas’s Cave Discover a signpost pointing in the direction of the world within the Silk Cradle dungeon.

As soon as you have crushed Ratau at Knucklebones, you will now have the ability to encounter the following Knucklebones opponent throughout a campaign. Solely as soon as you have crushed this character are you able to face the following one.

Tarot Card Impact How To Unlock
The Hearts I Acquire half a coronary heart container. You start the sport with this card unlocked by default.
The Hearts II Acquire a coronary heart container. Win a recreation of Knucklebones in opposition to Ratau on the Lonely Shack.
The Hearts III Acquire two coronary heart containers. Bought within the coronary heart node of a dungeon by Ratoo. It prices 100 gold.
Weeping Moon Deal 30% extra injury throughout nighttime. Bought for gold on the Spore Grotto.
Nature’s Boon Obtain extra sources. Bought for gold at Pilgrim’s Passage.
The Lovers I Acquire one momentary coronary heart container. You start the sport with this card unlocked by default.
The Lovers II Acquire two momentary coronary heart containers. Carry out a ritual unlocked via the second Regulation and Order Doctrine. This may both be marrying a cultist or beginning a battle pit.
All Seeing Solar Deal 20% extra injury throughout daytime. Bought for gold at Pilgrim’s Passage.
True Sight All assaults have a ten% probability of being a crucial hit. You start the sport with this card unlocked by default.
Telescope Reveals the map. You start the sport with this card unlocked by default.
Fingers of Rage Fires a powerful projectile while you swing your weapon. This has a ten second cooldown. Bought for gold at Pilgrim’s Passage.
The Burning Useless The corpses of enemies will explode, dealing injury to different enemies. Bought for 10 Gold Bars at Midas’s Cave.
Diseased Coronary heart Provides one diseased coronary heart container. These injury all enemies when broken. You start the sport with this card unlocked by default.
The Arachnid Makes your assaults inflict the poison standing. You start the sport with this card unlocked by default.
Divine Power Will increase your assault fee by 25%. You start the sport with this card unlocked by default.
Grasp of the Artwork Will increase your weapon injury by 20%. You start the sport with this card unlocked by default.
The Path Will increase your motion velocity by 25%. Bought for gold on the Spore Grotto.
Fervour’s Harvest Doubles the quantity of Fervour that enemies drop. You start the sport with this card unlocked by default.
Soul Snatcher Offers you a ten% probability to heal when defeating enemies. Solf forgold on the Smuggler’s Sanctuary.
Defend of Religion Offers you a ten% probability of negating injury. You start the sport with this card unlocked by default.
The Bomb Creates a bomb while you roll. This has a ten second cooldown. Bought for gold on the Smuggler’s Sanctuary.
Ichor Earned Drops black ichor every time struck. Bought for 8 Gold Bars at Midas’s Cave.
Ichor Lingered Drops black ichor everytime you roll. This has a ten second cooldown. Bought for gold on the Smuggler’s Sanctuary.
Mithridatism Makes you resistant to poison. Win a recreation of Knucklebones in opposition to Flinky on the Lonely Shack.
Blazing Path Makes rolling damage enemies. Bought for gold on the Spore Grotto.
Divine Curse Your curses eat 25% much less Fervour than typical. You start the sport with this card unlocked by default.
Power from Inside Your Fervour will slowly recuperate over time. Win a recreation of Knucklebones in opposition to Shrumy on the Lonely Shack.
Power from With out Your Fervour will rise if you find yourself struck. Win a recreation of Knucklebones in opposition to Klunko and Bop on the Lonely Shack.
Neptunes Curse Enemies have an opportunity of dropping fish objects. Catch your first fish at Pilgrim’s Cross.
Fortune’s Blessing All well being pickups are doubled in worth. You start the sport with this card unlocked by default.
Dying’s Door Deal injury to all enemies onscreen when lowered to a single half-heart. You start the sport with this card unlocked by default.
The Deal In case you are killed, you can be revived with one coronary heart container as a substitute of ending your run. Bought for 20 Gold Bars at Midas’s Cave.
Rabbits Foot Will increase the possibility that you just obtain higher chests when clearing rooms. You start the sport with this card unlocked by default.
Ambrosia Will increase the injury dealt by your curses by 25%. Bought by Forneus the service provider on a store node in a dungeon.
Reward From Under Acquire a ten% probability of buying a short lived coronary heart container when defeating enemies. You start the sport with this card unlocked by default.
Fervour’s Host Fervour replenishes totally when getting into a brand new room. Given to you by Shelob, the follower service provider, after shopping for a follower from him. You will then encounter him in a dungeon.

Uncommon Tarot Playing cards

Typically, when given the selection to select up a Tarot Card, you will be introduced with both shiny or rainbow-colored playing cards. These are stronger variations of the playing cards which have both one or two + symbols subsequent to their names. You’ll normally have the ability to see simply how a lot stronger they’re.

These are very uncommon – don’t depend on encountering them.

NEXT: Cult Of The Lamb: Knucklebones Information

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